
#11 Tempered Clay
Guardian.
Level 34 ^^^. Spawns
anywhere in this room.
In fact, it's possible to
clear the room and have 2
Tempered Clay Guardians
spawn.
#12
Tome of Death.
Level 32 ^^^.
Placeholder is a
Darkly Pulsing
Tome. If
you fight near
the bookshelf
opposite the ToD
you can AoE and
fight without
pulling the
patrolling
guardians
outside both
sides of the
room.
#13
Forge Overseer
Eid'un.
Level 34 ^^^. A
Skeletal Smith
is the
placeholder.
Fight exactly on
the spot Forge
Overseer Eid'un
spawns and you
will not pull
adds from around
the room.
Note: 14,
15, and 16 all
spawn in the
little pits
attached to the
workshops.
You must kill
the "Enraged"
mobs in the room
to spawn the
names. The
"Enraged" spawn
after "a
Replacement"
mobs have been
killed.
The replacement
mobs come after
the first mobs
are killed -
which all have
different names
depending on the
room.
#14
Erbmys Sumyd.
Level 35 ^^^. The
first wave of
mobs are call "Sumyd".
Kill them, then
the
"Replacements",
then the
"Enraged" and
you have a
chance to spawn
Erbmys.
The waves
respawn after a
few minutes -
it's not
instant, so go
clear out other
areas and
return.
Remember, the
names always
spawn in the
pits attached to
the workshops.
This room is the
Workshop of the
Summoner.
#15
Thimzem Ci'Re. Level
35 ^^^.
The first wave
of mobs are call
"Ci'Re".
Kill them, then
the
"Replacements",
then the
"Enraged" and
you have a
chance to spawn
Thimzem.
This room is the
Workshop of the
Enchanter.
#16
Et'Sipe Ymeresh. Level
35 ^^^.
The first wave
of mobs are call
"Ymeresh".
Kill them, then
the
"Replacements",
then the
"Enraged" and
you have a
chance to spawn
Et'Sipe.
This room is the
Workshop of the
Sorcerer.
This room has 2
extra mobs,
careful you
don't pull too
much. |